2020: The STRANGEST Year

Most will bemoan that 2020 was the worst year ever. Not because technocratic lunatics took us one step closer to a globalist, dystopian nightmare world, but because they were slightly inconvenienced by having to work from home in their sweatpants. GOOD CITIZENS, after all, never complain about government overreach (unless it’s Orange Man’s doing.)

Anyway, 2020 was a great year for Strangeville. One of our best, in fact. Since Strangeville lives outside the megacity lunacy and technocratic censorship bubble, we pretty much just do whatever the fuck we want, whenever the fuck we want. And a nearly harmless virus exaggerated into an extinction-level event didn’t slow us down in the slightest.

In 2020 I completed work on my very first Strangeville game. A Magic The Gathering knock-off dumbed down and streamlined with the hardcore stoner in mind. Strangeville Smoke Weed: The Card Game is one of the coolest things I’ve EVER produced, and in a career as prolific as mine, that’s saying something.

We delayed its release from March to September/October to avoid the lock-downs and possible economic collapse caused by our insane overlords. This gave me plenty of time to start work on my most ambitious project to date. A 150 page, full color graphic novel sequel to my 2009 film COCKHAMMER. Written, penciled, lettered, inked and colored by yours truly.

I finished work on COCKHAMMER LIVES! the graphic novel right around the time we launched the SVSW IndieGoGo. We smashed our goals, threw in some cool-ass stretch-goal extras and got them shits right out the door just as I was dotting the Is and crossing the Ts on COCKHAMMER LIVES, leaving me a tiny window to throw together a FREE Christmas comic.

While COCKHAMMER LIVES! was cooling off, preparing for a March 2021 crowdfunder, I started live-streaming my work on ROCCO AND SASPARILLA’S SICKMASTIME STORY, a 30 page, black and white one-shot comic that I planned to finish and release before Christmas.

Once again, I wrote, penciled, lettered and inked the comic, doing daily streams showing the entire process from thumbnails, to rough pencils, to inks, lettering and finishes. We finished that sucker on time, too and sent out a PDF a few days before Christmas. I even printed up a butt-load of them to take to conventions and use as promotional material.

Conventions? That’s right. When the powers-that-be rip the keys out of Orange Man’s hands and the entire populous is force-injected with poison and god-knows-what, hopefully they’ll loosen the shackles and allow for us mere peasants to roam semi-free in the pastures of our country again. At which time Strangeville is going to hit the convention circuit bigger and harder than EVER before.

2021 (technolords willing) will see one of our biggest tours ever. This time with all the Hack Movies on DVD, all the Strange Fiction in Hardcover, paperback and chapbook format. Strangeville Smoke Weed: The Card Game, and a slew of graphic novels and mini promo comics.

Or we’ll all cower in our hovels and watch Netflix while the government pays us scraps of our own taxes again. Either way, see ya next year, gang! STAY STRANGE!

The 2020s: Strangeville Style

The 2010s are over, gang. Just like that. Another decade in the rear view. As 2009 became 2010, the Hack Movies crew was working furiously on what would turn out to be our final feature length film, NIXON AND HOGAN SMOKE CHRISTMAS.

After that, we took a wrong turn up our own asses and spent the better part of the ’10s writing some of the coolest bizarro fiction you’ll never hear of because toxic man-babies in that “scene” are more worried about looking pretty at the cool girls table than rewarding literary merit.

We finally pulled out of that proverbial skid late in the decade and I’m proud to say that we finished the ’10s writing and drawing the epic 3 issue, 120 page DEAD SHIT: THE TALISMAN OF TRANSMUTATION comic book which scored us two successful crowd funding campaigns on IndieGoGo and the biggest “pre-order” of my career.

It all comes back to Strangeville. Last year I wrote my year-end wrap up excited to launch the comic. This year I get to officially announce the next whacked out Strangeville project: STRANGEVILLE SMOKE WEED: The Card Game For Stoners.

This crazy shit is a 100+ card deck building game that pits ALL of the characters of Strangeville against one another as players duke it out for drug dealing supremacy on the streets of Strangeville.

I wrote it, developed it, play tested it and am currently in the process of drawing all of the brand new art for the cards. This game is INSANE! The more you play, the more combos you find and the crazier the action gets. Here’s just a quick example of how a couple of the cards work together.

Ole Steeve-O and Shaniqua there can both be sacrificed to summon the big D himself for less than he would cost on his own, giving you a big advantage on the streets as Satan is one of the most powerful characters in the game. Having him in play could easily win you the game.

And those are just 3 of the over 100 cards in this game! The combos are endless! No two games of SMOKE WEED will ever play the same!

So as we say goodbye to the 2010s, let’s all get ready to say hello to the 2020s and to STRANGEVILLE SMOKE WEED: The Card game hitting IndieGoGo with sweet stretch goal goodies just like the comic book! AND just like the comic book, the game will be PRINTED and READY TO SHIP before the campaign launches in March.

We’ve already shown you twice this year that our no-risk campaigns come with BIG rewards! Get ready to join us in March as we do it all over again!

I keep telling you, gang. We’re JUST getting started!