2020: The STRANGEST Year

Most will bemoan that 2020 was the worst year ever. Not because technocratic lunatics took us one step closer to a globalist, dystopian nightmare world, but because they were slightly inconvenienced by having to work from home in their sweatpants. GOOD CITIZENS, after all, never complain about government overreach (unless it’s Orange Man’s doing.)

Anyway, 2020 was a great year for Strangeville. One of our best, in fact. Since Strangeville lives outside the megacity lunacy and technocratic censorship bubble, we pretty much just do whatever the fuck we want, whenever the fuck we want. And a nearly harmless virus exaggerated into an extinction-level event didn’t slow us down in the slightest.

In 2020 I completed work on my very first Strangeville game. A Magic The Gathering knock-off dumbed down and streamlined with the hardcore stoner in mind. Strangeville Smoke Weed: The Card Game is one of the coolest things I’ve EVER produced, and in a career as prolific as mine, that’s saying something.

We delayed its release from March to September/October to avoid the lock-downs and possible economic collapse caused by our insane overlords. This gave me plenty of time to start work on my most ambitious project to date. A 150 page, full color graphic novel sequel to my 2009 film COCKHAMMER. Written, penciled, lettered, inked and colored by yours truly.

I finished work on COCKHAMMER LIVES! the graphic novel right around the time we launched the SVSW IndieGoGo. We smashed our goals, threw in some cool-ass stretch-goal extras and got them shits right out the door just as I was dotting the Is and crossing the Ts on COCKHAMMER LIVES, leaving me a tiny window to throw together a FREE Christmas comic.

While COCKHAMMER LIVES! was cooling off, preparing for a March 2021 crowdfunder, I started live-streaming my work on ROCCO AND SASPARILLA’S SICKMASTIME STORY, a 30 page, black and white one-shot comic that I planned to finish and release before Christmas.

Once again, I wrote, penciled, lettered and inked the comic, doing daily streams showing the entire process from thumbnails, to rough pencils, to inks, lettering and finishes. We finished that sucker on time, too and sent out a PDF a few days before Christmas. I even printed up a butt-load of them to take to conventions and use as promotional material.

Conventions? That’s right. When the powers-that-be rip the keys out of Orange Man’s hands and the entire populous is force-injected with poison and god-knows-what, hopefully they’ll loosen the shackles and allow for us mere peasants to roam semi-free in the pastures of our country again. At which time Strangeville is going to hit the convention circuit bigger and harder than EVER before.

2021 (technolords willing) will see one of our biggest tours ever. This time with all the Hack Movies on DVD, all the Strange Fiction in Hardcover, paperback and chapbook format. Strangeville Smoke Weed: The Card Game, and a slew of graphic novels and mini promo comics.

Or we’ll all cower in our hovels and watch Netflix while the government pays us scraps of our own taxes again. Either way, see ya next year, gang! STAY STRANGE!

New Strangeville Fall Merch Drop!

Heads! As if launching the STRANGEVILLE SMOKE WEED card game on IndieGoGo (funding now thru Oct 14th! https://igg.me/at/svswgame/x/12295320#/) wasn’t fresh enough! We’re also launching new fall merch at our Strangeville Superstore on TeePublic!

Check out this brand new pumpkin monster design illustrated by Kevin Strange. This beast comes in t-shirts, hoodies, tank-tops, you name it! Tons of styles are right there ready to be hooked up and stapled onto your nipples or however the fuck you wear shit. We don’t judge.

Grab your new shit right here right now! https://www.teepublic.com/t-shirt/14152798-a-strangeville-state-of-mind?store_id=381250

STRANGEVILLE SMOKE WEED: THE CARD GAME Fully Funded on Day 1!

Holy shit, Heads! We managed to blast through our weak little initial 500 dollar goal on STRANGEVILLE SMOKE WEED: THE CARD GAME in just a couple of hours on launch day!

That’s POWERFUL, gang! That’s the kind of day 1 that we’re looking for here in Strangeville. We can move fucking MOUNTAINS with that kind of enthusiasm for our crowd-funders.

As I type this, we’re sitting at a cool 720 bucks (870 after we process a 150 dollar donation from a super Strangehead that’s stuck on a pre-paid card.)

That means our first stretch goal (really first TWO) has already been reached and we’re JUST ABOUT to hit that big 1000 dollar goal to unlock the mighty 11×17 SMOKE WEED poster for ALL backers!

All this and it’s only DAY THREE of the campaign! We still have a MONTH to go! And for REAL, we need about 50 backers and about 2000 bucks in funding to REALLY school this campaign!

Those numbers will GUARANTEE that we’ll keep the games division of Strangeville Studios open for business and we’ll get to work on our next Strangeville themed game project!

We’re almost halfway to that goal already on day 3! We just need YOU, loyal Strangehead to back this game and get a friend or two to do the same! I BELIEVE in us, gang! I KNOW we can do it!

Get the ULTIMATE Strangeville experience now on IndieGoGo: https://www.indiegogo.com/projects/strangeville-smoke-weed-the-card-game#/